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20 小时以前 9f8395fab13ca4b230a0f7d62636e209745c91d4
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package com.rongyichuang.activity.entity;
 
import com.rongyichuang.common.entity.BaseEntity;
import jakarta.persistence.*;
import org.hibernate.annotations.Where;
 
import java.math.BigDecimal;
 
/**
 * 活动选手评分实体类
 * 对应数据库表:t_activity_player_rating
 */
@Entity
@Table(name = "t_activity_player_rating")
@Where(clause = "state = 1")
public class ActivityPlayerRating extends BaseEntity {
 
    /**
     * 活动ID
     */
    @Column(name = "activity_id", nullable = false)
    private Long activityId;
 
    /**
     * 活动选手ID
     */
    @Column(name = "activity_player_id", nullable = false)
    private Long activityPlayerId;
 
    /**
     * 阶段ID
     */
    @Column(name = "stage_id", nullable = false)
    private Long stageId;
 
    /**
     * 选手ID
     */
    @Column(name = "player_id", nullable = false)
    private Long playerId;
 
    /**
     * 评委ID
     */
    @Column(name = "judge_id")
    private Long judgeId;
 
    /**
     * 评分方案ID
     */
    @Column(name = "rating_scheme_id")
    private Long ratingSchemeId;
 
    /**
     * 总分
     */
    @Column(name = "total_score", precision = 19, scale = 2)
    private BigDecimal totalScore;
 
    /**
     * 反馈信息
     */
    @Column(name = "feedback", columnDefinition = "TEXT")
    private String feedback;
 
    /**
     * 评分状态:0-未评分,1-已评分
     */
    @Column(name = "rating_state", nullable = false)
    private Integer ratingState = 0;
 
    /**
     * 状态:1-正常,0-删除
     */
    @Column(name = "state", nullable = false)
    private Integer state = 1;
 
    // 构造函数
    public ActivityPlayerRating() {}
 
    public ActivityPlayerRating(Long activityId, Long activityPlayerId, Long stageId, Long playerId, 
                               Long judgeId, Long ratingSchemeId) {
        this.activityId = activityId;
        this.activityPlayerId = activityPlayerId;
        this.stageId = stageId;
        this.playerId = playerId;
        this.judgeId = judgeId;
        this.ratingSchemeId = ratingSchemeId;
        this.state = 0;
    }
 
    // Getter和Setter方法
    public Long getActivityId() {
        return activityId;
    }
 
    public void setActivityId(Long activityId) {
        this.activityId = activityId;
    }
 
    public Long getActivityPlayerId() {
        return activityPlayerId;
    }
 
    public void setActivityPlayerId(Long activityPlayerId) {
        this.activityPlayerId = activityPlayerId;
    }
 
    public Long getStageId() {
        return stageId;
    }
 
    public void setStageId(Long stageId) {
        this.stageId = stageId;
    }
 
    public Long getPlayerId() {
        return playerId;
    }
 
    public void setPlayerId(Long playerId) {
        this.playerId = playerId;
    }
 
    public Long getJudgeId() {
        return judgeId;
    }
 
    public void setJudgeId(Long judgeId) {
        this.judgeId = judgeId;
    }
 
    public Long getRatingSchemeId() {
        return ratingSchemeId;
    }
 
    public void setRatingSchemeId(Long ratingSchemeId) {
        this.ratingSchemeId = ratingSchemeId;
    }
 
    public BigDecimal getTotalScore() {
        return totalScore;
    }
 
    public void setTotalScore(BigDecimal totalScore) {
        this.totalScore = totalScore;
    }
 
    public String getFeedback() {
        return feedback;
    }
 
    public void setFeedback(String feedback) {
        this.feedback = feedback;
    }
 
    public Integer getState() {
        return state;
    }
 
    public void setState(Integer state) {
        this.state = state;
    }
 
    // 为了兼容性,保留status相关方法
    public Integer getStatus() {
        return state;
    }
 
    public void setStatus(Integer status) {
        this.state = status;
    }
 
 
 
    @Override
    public String toString() {
        return "ActivityPlayerRating{" +
                "id=" + getId() +
                ", activityId=" + activityId +
                ", activityPlayerId=" + activityPlayerId +
                ", stageId=" + stageId +
                ", playerId=" + playerId +
                ", judgeId=" + judgeId +
                ", ratingSchemeId=" + ratingSchemeId +
                ", totalScore=" + totalScore +
                ", feedback='" + feedback + '\'' +
                ", state=" + state +
                '}';
    }
}