import * as THREE from 'three';
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import * as d3 from 'd3';
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import mapData from '@/assets/map/zigong.json';
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const projection = d3.geoMercator().center([104.779307, 29.33924]).translate([0, 0, 0]);
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export default class Map {
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constructor(experience) {
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this.experience = experience;
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this.scene = this.experience.scene;
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this.operationData(mapData);
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}
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operationData(jsondata) {
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this.map = new THREE.Object3D();
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// geo信息
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const features = jsondata.features;
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features.forEach((feature) => {
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// 单个省份 对象
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const province = new THREE.Object3D();
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// 地址
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province.properties = feature.properties.name;
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const coordinates = feature.geometry.coordinates;
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// 多个情况
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if (feature.geometry.type === "MultiPolygon") {
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coordinates.forEach((coordinate) => {
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coordinate.forEach((rows) => {
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const line = this.drawBoundary(rows);
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const mesh = this.drawExtrudeMesh(rows);
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province.add(line);
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province.add(mesh);
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});
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});
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}
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// 单个情况
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if (feature.geometry.type === "Polygon") {
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coordinates.forEach((coordinate) => {
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const line = this.drawBoundary(coordinate);
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const mesh = this.drawExtrudeMesh(coordinate);
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province.add(line);
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province.add(mesh);
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});
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}
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this.map.add(province);
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this.map.position.set(0, 0, 0);
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});
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this.scene.add(this.map);
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}
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drawBoundary(polygon) {
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const points = [];
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for (let i = 0; i < polygon.length; i++) {
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const [x, y] = projection(polygon[i]);
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points.push(new THREE.Vector3(x, -y, 0));
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}
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const lineGeometry = new THREE.BufferGeometry().setFromPoints(points);
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const lineMaterial = new THREE.LineBasicMaterial({
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color: 'yellow'
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});
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return new THREE.Line(lineGeometry, lineMaterial);
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}
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drawExtrudeMesh(polygon) {
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const shape = new THREE.Shape();
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for (let i = 0; i < polygon.length; i++) {
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const [x, y] = projection(polygon[i]);
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if (i === 0) {
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shape.moveTo(x, -y);
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}
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shape.lineTo(x, -y);
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}
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const geometry = new THREE.ExtrudeGeometry(shape, {
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depth: 0,
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bevelEnabled: false
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});
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const material = new THREE.MeshBasicMaterial({
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color: '#fff',
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transparent: true,
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opacity: 0.2,
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})
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return new THREE.Mesh(geometry, material);
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}
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}
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