From 2691d5f9bcf7a5cae7664ebb44daf9adeee156aa Mon Sep 17 00:00:00 2001
From: ZhangXianQiang <1135831638@qq.com>
Date: 星期五, 12 四月 2024 09:29:34 +0800
Subject: [PATCH] fix:修改富文本粘贴问题
---
src/views/screen/components/screen-map-three/experience/world/map.js | 99 ++++++++++++++++++++++++++++++-------------------
1 files changed, 60 insertions(+), 39 deletions(-)
diff --git a/src/views/screen/components/screen-map-three/experience/world/map.js b/src/views/screen/components/screen-map-three/experience/world/map.js
index e32efc6..06e36dc 100644
--- a/src/views/screen/components/screen-map-three/experience/world/map.js
+++ b/src/views/screen/components/screen-map-three/experience/world/map.js
@@ -1,51 +1,67 @@
import * as THREE from 'three';
import * as d3 from 'd3';
-import mapData from '@/assets/map/zigong.json';
+import mapData from '@/assets/map/zigong2.json';
+import textureMap from '@/assets/map/texture/map_texture.jpg';
+
+// 鍦板浘娣卞害
+const MAP_DEPTH = 0.2;
const projection = d3.geoMercator().center([104.779307, 29.33924]).translate([0, 0, 0]);
export default class Map {
constructor(experience) {
this.experience = experience;
this.scene = this.experience.scene;
+ this.material = null;
this.operationData(mapData);
}
operationData(jsondata) {
- this.map = new THREE.Object3D();
- // geo淇℃伅
- const features = jsondata.features;
- features.forEach((feature) => {
- // 鍗曚釜鐪佷唤 瀵硅薄
- const province = new THREE.Object3D();
- // 鍦板潃
- province.properties = feature.properties.name;
- const coordinates = feature.geometry.coordinates;
-
- // 澶氫釜鎯呭喌
- if (feature.geometry.type === "MultiPolygon") {
- coordinates.forEach((coordinate) => {
- coordinate.forEach((rows) => {
- const line = this.drawBoundary(rows);
- const mesh = this.drawExtrudeMesh(rows);
- province.add(line);
- province.add(mesh);
- });
+ const loader = new THREE.TextureLoader();
+ loader.load(textureMap,
+ (texture) => {
+ this.material = new THREE.MeshBasicMaterial({
+ map: texture
});
- }
- // 鍗曚釜鎯呭喌
- if (feature.geometry.type === "Polygon") {
- coordinates.forEach((coordinate) => {
- const line = this.drawBoundary(coordinate);
- const mesh = this.drawExtrudeMesh(coordinate);
- province.add(line);
- province.add(mesh);
+ this.map = new THREE.Object3D();
+ // geo淇℃伅
+ const features = jsondata.features;
+ features.forEach((feature) => {
+ // 鍗曚釜鐪佷唤 瀵硅薄
+ const province = new THREE.Object3D();
+ // 鍦板潃
+ province.properties = feature.properties.name;
+ // 澶氫釜鎯呭喌
+ if (feature.geometry.type === "GeometryCollection") {
+ feature.geometry.geometries.forEach((coordinate) => {
+ coordinate.coordinates.forEach((rows) => {
+ const line = this.drawBoundary(rows);
+ const mesh = this.drawExtrudeMesh(rows);
+ province.add(line);
+ province.add(mesh);
+ });
+ });
+ }
+
+ // 鍗曚釜鎯呭喌
+ if (feature.geometry.type === "Polygon") {
+ feature.geometry.coordinates.forEach((coordinate) => {
+ const line = this.drawBoundary(coordinate);
+ const mesh = this.drawExtrudeMesh(coordinate);
+ province.add(line);
+ province.add(mesh);
+ });
+ }
+ this.map.add(province);
+ this.map.position.set(0.001, 0, 0.1);
+ this.map.rotation.set(THREE.MathUtils.degToRad(-90), 0, THREE.MathUtils.degToRad(20));
});
+ this.container = new THREE.Object3D();
+ this.container.add(this.map);
+ this.scene.add(this.container);
+ console.log(this.container);
}
- this.map.add(province);
- this.map.position.set(0, 0, 0);
- });
- this.scene.add(this.map);
+ )
}
drawBoundary(polygon) {
const points = [];
@@ -57,8 +73,9 @@
const lineMaterial = new THREE.LineBasicMaterial({
color: 'yellow'
});
-
- return new THREE.Line(lineGeometry, lineMaterial);
+ const line = new THREE.Line(lineGeometry, lineMaterial);
+ line.translateZ(MAP_DEPTH);
+ return line;
}
drawExtrudeMesh(polygon) {
@@ -75,16 +92,20 @@
}
const geometry = new THREE.ExtrudeGeometry(shape, {
- depth: 0,
- bevelEnabled: false
+ depth: MAP_DEPTH,
+ bevelEnabled: false,
});
const material = new THREE.MeshBasicMaterial({
- color: '#fff',
+ color: '#525288',
transparent: true,
- opacity: 0.2,
+ opacity: 1,
})
- return new THREE.Mesh(geometry, material);
+
+ console.log(geometry);
+
+
+ return new THREE.Mesh(geometry, this.material);
}
}
\ No newline at end of file
--
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