From bfb10b42c5fb6bc9f751f88f9351bfc19c6380a4 Mon Sep 17 00:00:00 2001 From: 黄何裕 <1053952480@qq.com> Date: 星期二, 16 七月 2024 14:57:50 +0800 Subject: [PATCH] 样式调整 --- src/views/screen/components/screen-map-three/experience/world/map.js | 197 ++++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 187 insertions(+), 10 deletions(-) diff --git a/src/views/screen/components/screen-map-three/experience/world/map.js b/src/views/screen/components/screen-map-three/experience/world/map.js index 5620c65..1dd127f 100644 --- a/src/views/screen/components/screen-map-three/experience/world/map.js +++ b/src/views/screen/components/screen-map-three/experience/world/map.js @@ -1,21 +1,34 @@ import * as THREE from 'three'; import * as d3 from 'd3'; import mapData from '@/assets/map/zigong2.json'; +import { CSS2DObject } from 'three/examples/jsm/renderers/CSS2DRenderer'; import textureMapImage from '@/assets/map/texture/gz-map.jpg'; import textureMapFxImage from '@/assets/map/texture/gz-map-fx.jpg'; + +import gsap from 'gsap'; + // 鍦板浘娣卞害 const MAP_DEPTH = 0.2; const projection = d3.geoMercator().center([104.779307, 29.33924]).translate([0, 0, 0]); + +const raycaster = new THREE.Raycaster(); + export default class Map { constructor(experience) { this.experience = experience; - this.scene = this.experience.scene; - this.material = null; + this.scene = experience.scene; + this.camera = experience.camera; + + this.provinceMeshList = []; + this.labelList = []; this.textureLoader = new THREE.TextureLoader(); this.setTexture(); this.operationData(mapData); + setTimeout(() => { + this.enterAnimation(); + }, 500); } setTexture() { const textureMap = this.textureLoader.load(textureMapImage); @@ -29,7 +42,8 @@ textureMapFx.repeat.set(scale, scale); this.topFaceMaterial = new THREE.MeshPhongMaterial({ map: textureMap, - color: 0xb4eeea, + // color: 0xb4eeea, + color: 0xb3fffa, combine: THREE.MultiplyOperation, transparent: true, opacity: 1, @@ -46,8 +60,8 @@ * @param {*} jsondata 鍦板浘鏁版嵁 */ operationData(jsondata) { + this.map = new THREE.Group(); - this.map = new THREE.Object3D(); // geo淇℃伅 const features = jsondata.features; features.forEach((feature) => { @@ -55,16 +69,17 @@ const province = new THREE.Object3D(); // 鍦板潃 province.properties = feature.properties.name; + province.isHover = false; // 澶氫釜鎯呭喌 // console.log(feature.geometry.type); if (feature.geometry.type === "MultiPolygon") { - console.log(feature.geometry.coordinates); feature.geometry.coordinates.forEach((coordinate) => { coordinate.forEach((rows) => { const line = this.drawBoundary(rows); const mesh = this.drawExtrudeMesh(rows); province.add(line); province.add(mesh); + this.provinceMeshList.push(mesh); }); }); } @@ -76,16 +91,20 @@ const mesh = this.drawExtrudeMesh(coordinate); province.add(line); province.add(mesh); + this.provinceMeshList.push(mesh); }); } + const label = this.drawLabelText(feature); + this.labelList.push({ name: feature.properties.name, label }); + province.add(label); this.map.add(province); }); - this.map.position.set(1, 1, 0.15); - this.map.scale.set(10, 10, 10); + this.map.position.set(1, 1, -1.5); + this.map.scale.set(10, 10, 1); this.map.rotation.set(THREE.MathUtils.degToRad(-90), 0, THREE.MathUtils.degToRad(20)); - this.container = new THREE.Object3D(); - this.container.add(this.map); - this.scene.add(this.container); + this.scene.add(this.map); + + this.setMouseEvent(); } /** @@ -135,4 +154,162 @@ this.sideMaterial, ]); } + + drawLabelText(province) { + const [x, y] = projection(province.properties.center); + const div = document.createElement('div'); + div.innerHTML = province.properties.name; + div.style.padding = '4px 10px'; + div.style.color = '#fff'; + div.style.fontSize = '16px'; + div.style.position = 'absolute'; + div.style.backgroundColor = 'rgba(25,25,25,0.5)'; + div.style.borderRadius = '5px'; + const label = new CSS2DObject(div); + div.style.pointerEvents = 'none'; + label.position.set(x, y, MAP_DEPTH + 0.05); + return label; + } + + + setMouseEvent() { + this.mouseEvent = this.handleEvent.bind(this); + this.experience.canvas.addEventListener("mousemove", this.mouseEvent); + } + + removeMouseEvent() { + this.experience.canvas.removeEventListener("mousemove", this.mouseEvent); + } + + handleEvent(e) { + // console.log(this); + // return; + if (this.map) { + let mouse = new THREE.Vector2(); + let getBoundingClientRect = this.experience.canvas.getBoundingClientRect(); + let x = ((e.clientX - getBoundingClientRect.left) / getBoundingClientRect.width) * 2 - 1; + let y = -((e.clientY - getBoundingClientRect.top) / getBoundingClientRect.height) * 2 + 1; + mouse.x = x; + mouse.y = y; + + raycaster.setFromCamera(mouse, this.camera.instance); + + let intersects = raycaster.intersectObjects(this.provinceMeshList, false); + + if (intersects.length) { + let temp = intersects[0].object; + this.animation(temp.parent); + this.showLabel(temp.parent); + } else { + this.animation(); + } + } + } + + throttle(callback, delay) { + let lastCall = 0; + return function () { + let now = new Date().getTime(); + if (now - lastCall >= delay) { + lastCall = now; + callback.apply(null, arguments); + } + }; + } + + animation(province) { + if (province) { + if (!province.isHover) { + province.isHover = true; + this.map.children.forEach((item) => { + if (item.properties === province.properties) { + gsap.to(province.position, { + z: 0.12, + duration: 0.6 + }) + } else { + this.resetAnimation(item); + } + }) + } + } else { + this.resetAllAnimation(); + } + + } + + resetAnimation(province) { + gsap.to(province.position, { + z: 0, + duration: 0.6, + onComplete: () => { + province.isHover = false; + } + }) + } + + resetAllAnimation() { + this.map.children.forEach((item) => { + this.resetAnimation(item); + }) + } + + showLabel(province) { + this.labelList.forEach((item) => { + // if (item.name === province.properties) { + // item.label.element.style.visibility = 'visible'; + // } else { + // item.label.element.style.visibility = 'hidden'; + // } + }) + } + + enterAnimation() { + gsap.to(this.map.scale, { + z: 10, + duration: 0.6, + ease: 'power1.out' + }) + } + + destroy() { + this.removeMouseEvent(); + this.disposeObject(); + this.removeObject(); + this.resetObject(); + } + + disposeObject() { + this.map.traverse((child) => { + if (child.material) { + // 鍙兘瀛樺湪鏉愯川涓烘暟缁勭殑鎯呭喌 + if (child.material instanceof Array) { + child.material.forEach((item) => item.dispose()); + } else { + child.material.dispose(); + if (child.material.map) { + child.material.map.dispose(); + } + } + } + if (child.geometry) { + child.geometry.dispose(); + child.geometry.attributes = null; // 杩欎簺灞炴�у寘鎷琾osition, normal, uv绛夌瓑 + } + child = null; + }); + this.topFaceMaterial.dispose(); + this.sideMaterial.dispose(); + } + + removeObject() { + this.scene.remove(this.map); + } + + resetObject() { + this.map = null; + this.provinceMeshList = null; + this.labelList = null; + this.textureLoader = null; + } } \ No newline at end of file -- Gitblit v1.8.0