From cd5280e6bf2b54d509452393d378994b49eaacab Mon Sep 17 00:00:00 2001 From: xiangpei <xiangpei@timesnew.cn> Date: 星期一, 22 七月 2024 10:24:36 +0800 Subject: [PATCH] 图标样式调整 --- src/views/screen/components/screen-map-three/experience/world/map.js | 319 ++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 305 insertions(+), 14 deletions(-) diff --git a/src/views/screen/components/screen-map-three/experience/world/map.js b/src/views/screen/components/screen-map-three/experience/world/map.js index 599d3df..1dd127f 100644 --- a/src/views/screen/components/screen-map-three/experience/world/map.js +++ b/src/views/screen/components/screen-map-three/experience/world/map.js @@ -1,24 +1,315 @@ import * as THREE from 'three'; +import * as d3 from 'd3'; +import mapData from '@/assets/map/zigong2.json'; +import { CSS2DObject } from 'three/examples/jsm/renderers/CSS2DRenderer'; -export default class Test { +import textureMapImage from '@/assets/map/texture/gz-map.jpg'; +import textureMapFxImage from '@/assets/map/texture/gz-map-fx.jpg'; + +import gsap from 'gsap'; + +// 鍦板浘娣卞害 +const MAP_DEPTH = 0.2; + +const projection = d3.geoMercator().center([104.779307, 29.33924]).translate([0, 0, 0]); + +const raycaster = new THREE.Raycaster(); + +export default class Map { constructor(experience) { this.experience = experience; - this.scene = this.experience.scene; + this.scene = experience.scene; + this.camera = experience.camera; - this.setGeometry(); - this.setMaterial(); - this.setMesh(); + this.provinceMeshList = []; + this.labelList = []; + this.textureLoader = new THREE.TextureLoader(); + this.setTexture(); + this.operationData(mapData); + setTimeout(() => { + this.enterAnimation(); + }, 500); } - setGeometry() { - this.geometry = new THREE.BoxGeometry(2,2,2); - } - setMaterial() { - this.geometryMaterial = new THREE.MeshStandardMaterial({ - color: '#db929d' + setTexture() { + const textureMap = this.textureLoader.load(textureMapImage); + const textureMapFx = this.textureLoader.load(textureMapFxImage); + textureMap.wrapS = textureMapFx.wrapS = THREE.RepeatWrapping; + textureMap.wrapT = textureMapFx.wrapT = THREE.RepeatWrapping; + textureMap.flipY = textureMapFx.flipY = false; + textureMap.rotation = textureMapFx.rotation = THREE.MathUtils.degToRad(45); + const scale = 0.128; + textureMap.repeat.set(scale, scale); + textureMapFx.repeat.set(scale, scale); + this.topFaceMaterial = new THREE.MeshPhongMaterial({ + map: textureMap, + // color: 0xb4eeea, + color: 0xb3fffa, + combine: THREE.MultiplyOperation, + transparent: true, + opacity: 1, + }); + this.sideMaterial = new THREE.MeshLambertMaterial({ + color: 0x123024, + transparent: true, + opacity: 0.9, }); } - setMesh() { - this.geometrytMesh = new THREE.Mesh(this.geometry, this.geometryMaterial); - this.scene.add(this.geometrytMesh); + + /** + * 瑙f瀽json鏁版嵁锛屽苟缁樺埗鍦板浘澶氳竟褰� + * @param {*} jsondata 鍦板浘鏁版嵁 + */ + operationData(jsondata) { + this.map = new THREE.Group(); + + // geo淇℃伅 + const features = jsondata.features; + features.forEach((feature) => { + // 鍗曚釜鐪佷唤 瀵硅薄 + const province = new THREE.Object3D(); + // 鍦板潃 + province.properties = feature.properties.name; + province.isHover = false; + // 澶氫釜鎯呭喌 + // console.log(feature.geometry.type); + if (feature.geometry.type === "MultiPolygon") { + feature.geometry.coordinates.forEach((coordinate) => { + coordinate.forEach((rows) => { + const line = this.drawBoundary(rows); + const mesh = this.drawExtrudeMesh(rows); + province.add(line); + province.add(mesh); + this.provinceMeshList.push(mesh); + }); + }); + } + + // 鍗曚釜鎯呭喌 + if (feature.geometry.type === "Polygon") { + feature.geometry.coordinates.forEach((coordinate) => { + const line = this.drawBoundary(coordinate); + const mesh = this.drawExtrudeMesh(coordinate); + province.add(line); + province.add(mesh); + this.provinceMeshList.push(mesh); + }); + } + const label = this.drawLabelText(feature); + this.labelList.push({ name: feature.properties.name, label }); + province.add(label); + this.map.add(province); + }); + this.map.position.set(1, 1, -1.5); + this.map.scale.set(10, 10, 1); + this.map.rotation.set(THREE.MathUtils.degToRad(-90), 0, THREE.MathUtils.degToRad(20)); + this.scene.add(this.map); + + this.setMouseEvent(); + } + + /** + * 鐢诲尯鍩熷垎鐣岀嚎 + * @param {*} polygon 鍖哄煙鍧愭爣鐐规暟缁� + * @returns 鍖哄煙鍒嗙晫绾� + */ + drawBoundary(polygon) { + const points = []; + for (let i = 0; i < polygon.length; i++) { + const [x, y] = projection(polygon[i]); + points.push(new THREE.Vector3(x, -y, 0)); + } + const lineGeometry = new THREE.BufferGeometry().setFromPoints(points); + const lineMaterial = new THREE.LineBasicMaterial({ + color: 0xffffff, + linewidth: 2, + transparent: true, + depthTest: false, + }); + const line = new THREE.Line(lineGeometry, lineMaterial); + line.translateZ(MAP_DEPTH + 0.001); + return line; + } + /** + * 缁樺埗鍖哄煙澶氳竟褰� + * @param {*} polygon 鍖哄煙鍧愭爣鐐规暟缁� + * @returns 鍖哄煙澶氳竟褰� + */ + drawExtrudeMesh(polygon) { + const shape = new THREE.Shape(); + for (let i = 0; i < polygon.length; i++) { + const [x, y] = projection(polygon[i]); + if (i === 0) { + shape.moveTo(x, -y); + } + shape.lineTo(x, -y); + } + const geometry = new THREE.ExtrudeGeometry(shape, { + depth: MAP_DEPTH, + bevelEnabled: false, + bevelSegments: 1, + bevelThickness: 0.1, + }); + return new THREE.Mesh(geometry, [ + this.topFaceMaterial, + this.sideMaterial, + ]); + } + + drawLabelText(province) { + const [x, y] = projection(province.properties.center); + const div = document.createElement('div'); + div.innerHTML = province.properties.name; + div.style.padding = '4px 10px'; + div.style.color = '#fff'; + div.style.fontSize = '16px'; + div.style.position = 'absolute'; + div.style.backgroundColor = 'rgba(25,25,25,0.5)'; + div.style.borderRadius = '5px'; + const label = new CSS2DObject(div); + div.style.pointerEvents = 'none'; + label.position.set(x, y, MAP_DEPTH + 0.05); + return label; + } + + + setMouseEvent() { + this.mouseEvent = this.handleEvent.bind(this); + this.experience.canvas.addEventListener("mousemove", this.mouseEvent); + } + + removeMouseEvent() { + this.experience.canvas.removeEventListener("mousemove", this.mouseEvent); + } + + handleEvent(e) { + // console.log(this); + // return; + if (this.map) { + let mouse = new THREE.Vector2(); + let getBoundingClientRect = this.experience.canvas.getBoundingClientRect(); + let x = ((e.clientX - getBoundingClientRect.left) / getBoundingClientRect.width) * 2 - 1; + let y = -((e.clientY - getBoundingClientRect.top) / getBoundingClientRect.height) * 2 + 1; + mouse.x = x; + mouse.y = y; + + raycaster.setFromCamera(mouse, this.camera.instance); + + let intersects = raycaster.intersectObjects(this.provinceMeshList, false); + + if (intersects.length) { + let temp = intersects[0].object; + this.animation(temp.parent); + this.showLabel(temp.parent); + } else { + this.animation(); + } + } + } + + throttle(callback, delay) { + let lastCall = 0; + return function () { + let now = new Date().getTime(); + if (now - lastCall >= delay) { + lastCall = now; + callback.apply(null, arguments); + } + }; + } + + animation(province) { + if (province) { + if (!province.isHover) { + province.isHover = true; + this.map.children.forEach((item) => { + if (item.properties === province.properties) { + gsap.to(province.position, { + z: 0.12, + duration: 0.6 + }) + } else { + this.resetAnimation(item); + } + }) + } + } else { + this.resetAllAnimation(); + } + + } + + resetAnimation(province) { + gsap.to(province.position, { + z: 0, + duration: 0.6, + onComplete: () => { + province.isHover = false; + } + }) + } + + resetAllAnimation() { + this.map.children.forEach((item) => { + this.resetAnimation(item); + }) + } + + showLabel(province) { + this.labelList.forEach((item) => { + // if (item.name === province.properties) { + // item.label.element.style.visibility = 'visible'; + // } else { + // item.label.element.style.visibility = 'hidden'; + // } + }) + } + + enterAnimation() { + gsap.to(this.map.scale, { + z: 10, + duration: 0.6, + ease: 'power1.out' + }) + } + + destroy() { + this.removeMouseEvent(); + this.disposeObject(); + this.removeObject(); + this.resetObject(); + } + + disposeObject() { + this.map.traverse((child) => { + if (child.material) { + // 鍙兘瀛樺湪鏉愯川涓烘暟缁勭殑鎯呭喌 + if (child.material instanceof Array) { + child.material.forEach((item) => item.dispose()); + } else { + child.material.dispose(); + if (child.material.map) { + child.material.map.dispose(); + } + } + } + if (child.geometry) { + child.geometry.dispose(); + child.geometry.attributes = null; // 杩欎簺灞炴�у寘鎷琾osition, normal, uv绛夌瓑 + } + child = null; + }); + this.topFaceMaterial.dispose(); + this.sideMaterial.dispose(); + } + + removeObject() { + this.scene.remove(this.map); + } + + resetObject() { + this.map = null; + this.provinceMeshList = null; + this.labelList = null; + this.textureLoader = null; } } \ No newline at end of file -- Gitblit v1.8.0