From d387848d15a40fb16c8a6eefb007d5f7411c5dbc Mon Sep 17 00:00:00 2001 From: ZhangXianQiang <1135831638@qq.com> Date: 星期日, 28 四月 2024 13:32:27 +0800 Subject: [PATCH] fix:修改图片浏览组件 --- src/views/screen/components/screen-map-three/experience/world/map.js | 170 ++++++++++++++++++++++++++++++++++++++++++++++++-------- 1 files changed, 144 insertions(+), 26 deletions(-) diff --git a/src/views/screen/components/screen-map-three/experience/world/map.js b/src/views/screen/components/screen-map-three/experience/world/map.js index 00cc026..1dd127f 100644 --- a/src/views/screen/components/screen-map-three/experience/world/map.js +++ b/src/views/screen/components/screen-map-three/experience/world/map.js @@ -1,12 +1,13 @@ import * as THREE from 'three'; import * as d3 from 'd3'; import mapData from '@/assets/map/zigong2.json'; +import { CSS2DObject } from 'three/examples/jsm/renderers/CSS2DRenderer'; import textureMapImage from '@/assets/map/texture/gz-map.jpg'; import textureMapFxImage from '@/assets/map/texture/gz-map-fx.jpg'; -import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js'; import gsap from 'gsap'; + // 鍦板浘娣卞害 const MAP_DEPTH = 0.2; @@ -17,12 +18,17 @@ export default class Map { constructor(experience) { this.experience = experience; - this.scene = this.experience.scene; - this.camera = this.experience.camera; - this.material = null; + this.scene = experience.scene; + this.camera = experience.camera; + + this.provinceMeshList = []; + this.labelList = []; this.textureLoader = new THREE.TextureLoader(); this.setTexture(); this.operationData(mapData); + setTimeout(() => { + this.enterAnimation(); + }, 500); } setTexture() { const textureMap = this.textureLoader.load(textureMapImage); @@ -54,8 +60,8 @@ * @param {*} jsondata 鍦板浘鏁版嵁 */ operationData(jsondata) { + this.map = new THREE.Group(); - this.map = new THREE.Object3D(); // geo淇℃伅 const features = jsondata.features; features.forEach((feature) => { @@ -63,6 +69,7 @@ const province = new THREE.Object3D(); // 鍦板潃 province.properties = feature.properties.name; + province.isHover = false; // 澶氫釜鎯呭喌 // console.log(feature.geometry.type); if (feature.geometry.type === "MultiPolygon") { @@ -72,6 +79,7 @@ const mesh = this.drawExtrudeMesh(rows); province.add(line); province.add(mesh); + this.provinceMeshList.push(mesh); }); }); } @@ -83,20 +91,19 @@ const mesh = this.drawExtrudeMesh(coordinate); province.add(line); province.add(mesh); + this.provinceMeshList.push(mesh); }); } - // 鍚堝苟鎴愪竴涓猰esh - // const mergedGeometry = BufferGeometryUtils.mergeGeometries(province.children); - + const label = this.drawLabelText(feature); + this.labelList.push({ name: feature.properties.name, label }); + province.add(label); this.map.add(province); }); this.map.position.set(1, 1, -1.5); - this.map.scale.set(10, 10, 10); + this.map.scale.set(10, 10, 1); this.map.rotation.set(THREE.MathUtils.degToRad(-90), 0, THREE.MathUtils.degToRad(20)); - // this.container = new THREE.Object3D(); - // this.container.add(this.map); this.scene.add(this.map); - console.log(this.map); + this.setMouseEvent(); } @@ -148,10 +155,25 @@ ]); } + drawLabelText(province) { + const [x, y] = projection(province.properties.center); + const div = document.createElement('div'); + div.innerHTML = province.properties.name; + div.style.padding = '4px 10px'; + div.style.color = '#fff'; + div.style.fontSize = '16px'; + div.style.position = 'absolute'; + div.style.backgroundColor = 'rgba(25,25,25,0.5)'; + div.style.borderRadius = '5px'; + const label = new CSS2DObject(div); + div.style.pointerEvents = 'none'; + label.position.set(x, y, MAP_DEPTH + 0.05); + return label; + } + setMouseEvent() { this.mouseEvent = this.handleEvent.bind(this); - // this.experience.canvas.addEventListener("mousemove", this.throttle(this.mouseEvent,100)); this.experience.canvas.addEventListener("mousemove", this.mouseEvent); } @@ -163,19 +185,23 @@ // console.log(this); // return; if (this.map) { - const mouse = new THREE.Vector2(); - mouse.x = (e.clientX / window.innerWidth) * 2 - 1; - mouse.y = -(e.clientY / window.innerHeight) * 2 + 1; + let mouse = new THREE.Vector2(); + let getBoundingClientRect = this.experience.canvas.getBoundingClientRect(); + let x = ((e.clientX - getBoundingClientRect.left) / getBoundingClientRect.width) * 2 - 1; + let y = -((e.clientY - getBoundingClientRect.top) / getBoundingClientRect.height) * 2 + 1; + mouse.x = x; + mouse.y = y; + raycaster.setFromCamera(mouse, this.camera.instance); - const intersects = raycaster.intersectObjects(this.map.children, true); + + let intersects = raycaster.intersectObjects(this.provinceMeshList, false); + if (intersects.length) { - intersects.forEach((item) => { - if (item.object) - if (item.object.meshName === 'province') { - console.log(item.object); - this.animation(item.object); - } - }); + let temp = intersects[0].object; + this.animation(temp.parent); + this.showLabel(temp.parent); + } else { + this.animation(); } } } @@ -191,7 +217,99 @@ }; } - animation(mesh) { - console.log(mesh); + animation(province) { + if (province) { + if (!province.isHover) { + province.isHover = true; + this.map.children.forEach((item) => { + if (item.properties === province.properties) { + gsap.to(province.position, { + z: 0.12, + duration: 0.6 + }) + } else { + this.resetAnimation(item); + } + }) + } + } else { + this.resetAllAnimation(); + } + + } + + resetAnimation(province) { + gsap.to(province.position, { + z: 0, + duration: 0.6, + onComplete: () => { + province.isHover = false; + } + }) + } + + resetAllAnimation() { + this.map.children.forEach((item) => { + this.resetAnimation(item); + }) + } + + showLabel(province) { + this.labelList.forEach((item) => { + // if (item.name === province.properties) { + // item.label.element.style.visibility = 'visible'; + // } else { + // item.label.element.style.visibility = 'hidden'; + // } + }) + } + + enterAnimation() { + gsap.to(this.map.scale, { + z: 10, + duration: 0.6, + ease: 'power1.out' + }) + } + + destroy() { + this.removeMouseEvent(); + this.disposeObject(); + this.removeObject(); + this.resetObject(); + } + + disposeObject() { + this.map.traverse((child) => { + if (child.material) { + // 鍙兘瀛樺湪鏉愯川涓烘暟缁勭殑鎯呭喌 + if (child.material instanceof Array) { + child.material.forEach((item) => item.dispose()); + } else { + child.material.dispose(); + if (child.material.map) { + child.material.map.dispose(); + } + } + } + if (child.geometry) { + child.geometry.dispose(); + child.geometry.attributes = null; // 杩欎簺灞炴�у寘鎷琾osition, normal, uv绛夌瓑 + } + child = null; + }); + this.topFaceMaterial.dispose(); + this.sideMaterial.dispose(); + } + + removeObject() { + this.scene.remove(this.map); + } + + resetObject() { + this.map = null; + this.provinceMeshList = null; + this.labelList = null; + this.textureLoader = null; } } \ No newline at end of file -- Gitblit v1.8.0