import * as THREE from 'three'; export default class Enviroment { constructor(experience) { this.experience = experience; this.scene = this.experience.scene; this.setSunLight(); } setSunLight() { this.sunLight = new THREE.DirectionalLight('#ffffff', 4); this.sunLight.castShadow = true; this.sunLight.shadow.camera.far = 15; this.sunLight.shadow.mapSize.set(2048, 2048); this.sunLight.shadow.normalBias = 0.05; this.sunLight.position.set(-1.3, 7, 10); this.scene.add(this.sunLight); } }